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Regrip API / domain/PlayerSync.gen / resolve

Variable: resolve ​

const resolve: (_1, _2, _3) => [state, effect[]]

Defined in: packages/core/src/domain/PlayerSync.gen.ts:28

Install the algorithm computed for a snapshot and replay its queued moves. A result from an older snapshot is intentionally ignored.

Parameters ​

_1 ​

state

_2 ​

number

_3 ​

string

Returns ​

[state, effect[]]