Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | 1x 1x 1x 8x 8x 8x 9x 8x 1x 4x 4x 6x 4x 4x 2x 2x 2x 2x 1x 1x | // Generated by ReScript, PLEASE EDIT WITH CARE
let initial_coveredMoves = [];
let initial_pendingMoves = [];
let initial = {
generation: 0,
syncing: false,
coveredMoves: initial_coveredMoves,
pendingMoves: initial_pendingMoves
};
function beginSnapshot(state) {
let generation = state.generation + 1 | 0;
let coveredMoves = state.syncing ? state.coveredMoves.concat(state.pendingMoves) : [];
return [
{
generation: generation,
syncing: true,
coveredMoves: coveredMoves,
pendingMoves: []
},
generation
];
}
function move(state, token) {
if (state.syncing) {
return [
{
generation: state.generation,
syncing: state.syncing,
coveredMoves: state.coveredMoves,
pendingMoves: state.pendingMoves.concat([token])
},
[]
];
} else {
return [
state,
[{
kind: "addMove",
move: token
}]
];
}
}
function flushEffects(state, moves, prefixOpt) {
let prefix = prefixOpt !== undefined ? prefixOpt : [];
moves.forEach(move => {
prefix.push({
kind: "addMove",
move: move
});
});
return [
{
generation: state.generation,
syncing: false,
coveredMoves: [],
pendingMoves: []
},
prefix
];
}
function resolve(state, generation, algorithm) {
if (generation !== state.generation) {
return [
state,
[]
];
} else {
return flushEffects(state, state.pendingMoves, [{
kind: "setAlgorithm",
algorithm: algorithm
}]);
}
}
function confirm(state, generation) {
Iif (generation !== state.generation) {
return [
state,
[]
];
} else {
return flushEffects(state, state.coveredMoves.concat(state.pendingMoves), undefined);
}
}
function reset(state) {
return [
{
generation: state.generation + 1 | 0,
syncing: false,
coveredMoves: [],
pendingMoves: []
},
[{
kind: "setAlgorithm",
algorithm: ""
}]
];
}
function invalidate(state) {
return {
generation: state.generation + 1 | 0,
syncing: false,
coveredMoves: [],
pendingMoves: []
};
}
export {
initial,
beginSnapshot,
move,
resolve,
confirm,
reset,
invalidate,
}
/* No side effect */
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